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Bleach vs One Piece v2.07
[ Скачать с сервера (2.82 Mb) ] 24.07.2009, 16:56
BvO 2.07 changelog.
 
###############
## Highlight ##
###############

* Added two new heroes on Bleach Tavern (Soi Fong and Ikkaku)
* Added three new heroes on One Piece Tavern (Brook, Gecko Moria and Aokiji)
* Added a new hidden hero
* Added a new shop (Black Market)
* Remade Yamamoto Genryuusai (see details below)

##########
## Item ##
##########

* Added a new item Honorless Medal at Black Market
* Lowered Excalibur's gold cost from 8000 to 7000
* Lowered Soul-Devourer Stone's gold cost from 3600 to 3250
* Lowered Urahara's Offering recipe cost from 1500 to 950
* Reduced Maximillian gold cost from 12400 to 11400
* Reduced Maximillian gold cost from 13000 to 11400
* Lowered Tome of Power medal cost from 8 to 7
* Limited available hero level for using Tome of Power
* Switched Tome of Power's position with Gold Coin at shop
* Changed Mask of Vizard's visual effect
* Scaled Tomes visual effects
* Changed Powerups model

############
## Heroes ##
############

* Bankai/morph skills now doesn't removes the negative buffs
* Aizen Sousuke:
  - Lowered base hit point by 100
  - Lowered base armor by 1
  - Increased Complete Hypnosis' illusion takes damage from 25% to 35%
  - Increased Complete Hypnosis' cooldown from 200/180/160/140/120 to 220/200/180/160/140
  - Increased Hypnotic Slash cooldown from 45 to 55
  - Lowered Kyouka Suigetsu's illusion duration from 4 to 3
  - Lowered Hypnotic SLash's illusion duration from 4 to 3
* Kuchiki Byakuya:
  - Balanced Senbonzakura's damage from 550/600/650/700/750/800 to 400/480/560/640/720/800
  - Balanced Senbonzakura's cooldown from 13/12/11/10/9/8 to 10.5/10/9.5/9/8.5/8
  - Lowered Rikujou Kourou's duration from 2/2.75/3.5/4.25/5 to 2/2.5/3/3.5/4
  - Reduced Rikujou Kourou's cooldown from 25 to 22
  - Lowered Senbonzakura Kageyoshi's duration from 16/18/20/22/24 to 10/11.5/13/14.5/16
  - Reduced Senbonzakura Kageyoshi's release interval from 0.2 to 0
* Kurosaki Ichigo:
  - Icreases base damage by 10
  - Reduced Hollow Transformation's cooldown from 100 to 90
* Ishida Uryuu:
  - Reduced Ishida's death time from 6 to 1
  - Lowered Strafe's chance from 7% to 5%
* Hitsugaya Toushirou:
  - Lowered base hit point by 100
  - Lowered Hitsugaya's base armor by 2
  - Lowered Hitsugaya's STR gain from 3.25 to 2.75
  - Increased Hitsugaya's INT gain from 2.00 to 2.5
  - Remade Hyourinmaru (see details below)
  - Lowered Freezing Aura's slow from 30% to 20%
* Sado Yasutora:
  - Lowered Shield Arm's Block damage from 90/155/220/285/350 to 80/135/190/245/300
* Shihouin Yoruichi:
  - Lowered base HP by 75
  - Replaced Flash Walk with Flash Counter (see details below)
  - Lowered Shunkou's base attack cooldown from -0.25 to -0.15
  - Increased Shunkou's base attack damage from 30 to 40
* Kuchiki Rukia:
  - Lowered Ice Strike freeze duration from 1.8 to 1.5
* Yamamoto Genryusai
  - Reduced cast point from 0.75 to 0.4
  - Reduced death time from 6 to 1
  - Increased Ryuujinyakka cooldown from 9.5 to 10
  - Increased Ryuujinjakka mana cost from 150 to 175
  - Ryuujinjakka now dealing bonus damage based on STR
  - Replaced Counter Flame (3rd skill) with Fire Slash (see details below)
  - Replaced Fire Slash (4th skill) with Ring of Fire (see details below)
  - Increased Fire Slash cooldown from 45 to 55
  - Replaced Ring of Fire (ultimate) with Nadegiri (see details below)
* Zaraki Kenpachi:
  - Lowered Release Eye Patch's bonus damage from 150/175/200/225/250 to 150/165/180/195/210
  - Release Eye Patch can now break the Tekkai's knockback
* Inoue Orihime
  - Lowered Santen Kesshun's duration from 5 to 4
  - Lowered Santen Kesshun's base block from 30/60/90/120/150 to 30/50/70/90/110
  - Reduced Santen Kesshun's cooldown from 34/33/32/31/30 to 31/30/29/28/27
  - Increased Time Reverse's cooldown from 180 to 190 (non-scepter)
  - Time Reverse can now Heal/Burn Mana
* Usopp
  - Reduced Hissatsu: Rokuren Mamushi Boshi's cooldown from 24 to 18
  - Reduced Atlas Suisei's cooldown from a constant 150 to 130/120/110/100/90
* Sanji
  - Increased Sanji's base ms from 300 to 320
  - Party table now doesn't makes the nearby enemies to 'stop'
* Portgas D. Ace
  - Reduced Entei's cooldown from 140/130/120/110/100 to 130/120/110/100/90
* Enel
  - Reduced Thunder Storm's cooldown from 170 to 160 (non-scepter)
* Juraquille Mihawk
  - Mihawk's Overpower can now break the Tekkai's knockback
  - Reduced Hawk Strike's cooldown from 45 to 33
  - Reduced Wave of Force's cooldown from 60 to 55
  - Reduced Black Sword Strike's cooldown from 130 to 120
* Nico Robin
  - Increased Cien Fleur: Wing's cast range from 1200 to 2000
  - Increased Spider Net cooldown from 12 to 14
  - Increased Spider Net mana cost from 200 to 265
  - Increased Spider Net's duration from 1.8 to 2.5
  - Spider Net now dealing bonus damage based on INT
  - Changed Spider Net's damage type from Magic to Chaos
  - Balanced Dose Fleur mana cost from 100/125/150/175/200 to a constant 200
  - Increased Dose Fleur damage/second from 300 to 450
  - Lowered Dose Fleur duration from 2/3/4/5/6 to 2/2.5/3/3.5/4
  - Reduced Clutch's cooldown from 3 to 2.5
  - Reduced Cuatro Mano's cooldown from 100 to 60
  - Reduced Auto Fleur's cooldown from 150 to 130 (non-scepter)
  - Reduced Auto Fleur's cooldown from 150 to 90 (with scepter)
* Nami
  - Increased Thunderbolt Tempo's duration from 4.5 to 6
  - Changed how Mirage Tempo's illusion spawns (doesn't dispel buff effects) to avoid some bugs (thx Shadowraven)

######################
## Modes & Commands ##
######################

* Added a new command -chance (for Soi Fong's owner only)

##############
## Gameplay ##
##############

* Bounty Hunter Mode now active after Creep-Spawn timer expires
* Free gold now given after 15 seconds elapsed
* Removed Duel's Portrait
* Reduced Creep's variation due to some lag problems
* Each player now has 60 seconds (the first creeps spawn) to pick their hero before they given a random hero if game mode doesn't counted -ar.
* Removed almost all short-period lags from items and creeps
* Enabled the day/night cycle with 200% of the default speed
* Removed all building's Minimap Display
* Changed name of some abilities
* Changed name of some Heroes' Job
* Changed Loading Screen's background color to black
* Changed the map's protection system (ChainZ LocK Protection)
* Cleaned most of scripts' memory leaks
* Added a new visual effect for Shunpo
* Added a new visual effect for Rikujou Kourou
* Added a new visual effect for Hyourinmaru
* Added a new Koten Zanshun's projectile
* Improved Getsuga Teshou's visual effects slightly
* Improved Black Moon Slash's visual effect
* Improved Ginrei Kojyaku's visual effect slightly
* Improved La Muerte's caster visual effect slightly
* Improved Atlas Suisei's Burn Animation slightly
* Improved Black Sword Strike's visual effect
* Improved Aizen's Model
* Improved Ishida's Bow Model
* Improved Mihawk's Hat Model
* Added a new hero icon for Lucci
* Added a new hero icon for Mihawk
* Added a new hero icon for Enel
* Added an Overhead attachment to Chad Model
* Added a hotkey "v" to Evil Ichigo at tavern
* Added a new icon for Ginrei Kojyaku

##########
## Bugs ##
##########

* Fixed an error icon on Shuukei Hakuteiken's Buff
* Fixed a bug with double creep spawning at the first creep spawn
* Fixed a bug with -fh spawning creep before the Creep-Spawn timer expires
* Fixed a bug with Event Setup still works on the Game Results
* Fixed a bug with OZ area teleporting non-hero units to the center of the area
* Fixed a bug with High Slam facing angle
* Fixed a bug with Creep Spawn Timer in -nh mode
* Fixed a bug with Multikill timer
* Fixed a bug with Hollow Transformation's random move when attacking Forgotten One
* Fixed a bug with Flash Combo continuosly hit target when the Event occur
* Fixed a bug with Hidaruma's targeting a paused unit
* Fixed a bug with Bottom-Left and Bottom-Right teleporters doens't work if the creeps on the teleport area were too many (thx Erkham)
* Fixed some bugs with Duel
* Fixed some bugs with a left-game player
* Fixed a visual bug with some abilities
* Fixed a few other minor bugs

###################
## Extra Details ##
###################


New Hyourinmaru
------------------------------
Hitsugaya releases the ice dragon Hyourinmaru.

Normal:
- 225/340/455/570/685/800 damage
- 75 AoE damage
- 4 seconds slow

Bankai:
- 225/340/455/570/685/800 damage
- 200 AoE damage
- 8 seconds slow

Manacost 100/115/130/145/160/175
Cooldown 13

note: damage type is chaos

Flash Counter
------------------------------
Yoruichi holds her position, preparing herself for incoming attacks. Dealing pure damage based on her agility to the first attacking hero near her then knockback it. Active for lasts 2 seconds.

Normal:
- (5 x base AGI) pure damage
- 300 counter range
- 600 knockback range
- 1.25 seconds stun

Shunkou:
- (6 x base AGI) pure damage
- 450 counter range
- 900 knockback range
- 1.8 seconds stun

Manacost 200
Cooldown 20/18/16/14/12

note: damage type is pure


Yamamoto Genryuusai
===================

New Fire Slash
--------------
Ol' Yama moves around the battlefield, striking many enemies and dealing (3 x STR) bonus damage along with casting Inferno each strike.

Attacks 3/4/5/6/7 times.

Manacost 300
Cooldown 55

New Ring of Fire
----------------
Creates a realm of fire, dealing 600 damage per second to units within 500 AoE from targeted area each explosion.

Lasts 5/6/7/8/9 seconds.

Manacost 400
Cooldown 95

Nadegiri
--------
The Ryuujinjakka first form; Nadegiri (Slicing Caress). Slicing the targeted hero for countless times, dealing damage based on Yamamoto's pure strength.

Level 1 - Deals maximum (2200 + (11x base STR)) damage.
Level 2 - Deals maximum (2200 + (22x base STR)) damage.
Level 3 - Deals maximum (2200 + (33x base STR)) damage.
Level 4 - Deals maximum (2200 + (44x base STR)) damage.
Level 5 - Deals maximum (2200 + (55x base STR)) damage.

Manacost 450
Cooldown 130

Категория: Архив Файлов | Добавил: Luffy
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