* Added two new heroes on Bleach Tavern (Soi Fong and Ikkaku) * Added three new heroes on One Piece Tavern (Brook, Gecko Moria and Aokiji) * Added a new hidden hero * Added a new shop (Black Market) * Remade Yamamoto Genryuusai (see details below)
########## ## Item ## ##########
* Added a new item Honorless Medal at Black Market * Lowered Excalibur's gold cost from 8000 to 7000 * Lowered Soul-Devourer Stone's gold cost from 3600 to 3250 * Lowered Urahara's Offering recipe cost from 1500 to 950 * Reduced Maximillian gold cost from 12400 to 11400 * Reduced Maximillian gold cost from 13000 to 11400 * Lowered Tome of Power medal cost from 8 to 7 * Limited available hero level for using Tome of Power * Switched Tome of Power's position with Gold Coin at shop * Changed Mask of Vizard's visual effect * Scaled Tomes visual effects * Changed Powerups model
############ ## Heroes ## ############
* Bankai/morph skills now doesn't removes the negative buffs * Aizen Sousuke: - Lowered base hit point by 100 - Lowered base armor by 1 - Increased Complete Hypnosis' illusion takes damage from 25% to 35% - Increased Complete Hypnosis' cooldown from 200/180/160/140/120 to 220/200/180/160/140 - Increased Hypnotic Slash cooldown from 45 to 55 - Lowered Kyouka Suigetsu's illusion duration from 4 to 3 - Lowered Hypnotic SLash's illusion duration from 4 to 3 * Kuchiki Byakuya: - Balanced Senbonzakura's damage from 550/600/650/700/750/800 to 400/480/560/640/720/800 - Balanced Senbonzakura's cooldown from 13/12/11/10/9/8 to 10.5/10/9.5/9/8.5/8 - Lowered Rikujou Kourou's duration from 2/2.75/3.5/4.25/5 to 2/2.5/3/3.5/4 - Reduced Rikujou Kourou's cooldown from 25 to 22 - Lowered Senbonzakura Kageyoshi's duration from 16/18/20/22/24 to 10/11.5/13/14.5/16 - Reduced Senbonzakura Kageyoshi's release interval from 0.2 to 0 * Kurosaki Ichigo: - Icreases base damage by 10 - Reduced Hollow Transformation's cooldown from 100 to 90 * Ishida Uryuu: - Reduced Ishida's death time from 6 to 1 - Lowered Strafe's chance from 7% to 5% * Hitsugaya Toushirou: - Lowered base hit point by 100 - Lowered Hitsugaya's base armor by 2 - Lowered Hitsugaya's STR gain from 3.25 to 2.75 - Increased Hitsugaya's INT gain from 2.00 to 2.5 - Remade Hyourinmaru (see details below) - Lowered Freezing Aura's slow from 30% to 20% * Sado Yasutora: - Lowered Shield Arm's Block damage from 90/155/220/285/350 to 80/135/190/245/300 * Shihouin Yoruichi: - Lowered base HP by 75 - Replaced Flash Walk with Flash Counter (see details below) - Lowered Shunkou's base attack cooldown from -0.25 to -0.15 - Increased Shunkou's base attack damage from 30 to 40 * Kuchiki Rukia: - Lowered Ice Strike freeze duration from 1.8 to 1.5 * Yamamoto Genryusai - Reduced cast point from 0.75 to 0.4 - Reduced death time from 6 to 1 - Increased Ryuujinyakka cooldown from 9.5 to 10 - Increased Ryuujinjakka mana cost from 150 to 175 - Ryuujinjakka now dealing bonus damage based on STR - Replaced Counter Flame (3rd skill) with Fire Slash (see details below) - Replaced Fire Slash (4th skill) with Ring of Fire (see details below) - Increased Fire Slash cooldown from 45 to 55 - Replaced Ring of Fire (ultimate) with Nadegiri (see details below) * Zaraki Kenpachi: - Lowered Release Eye Patch's bonus damage from 150/175/200/225/250 to 150/165/180/195/210 - Release Eye Patch can now break the Tekkai's knockback * Inoue Orihime - Lowered Santen Kesshun's duration from 5 to 4 - Lowered Santen Kesshun's base block from 30/60/90/120/150 to 30/50/70/90/110 - Reduced Santen Kesshun's cooldown from 34/33/32/31/30 to 31/30/29/28/27 - Increased Time Reverse's cooldown from 180 to 190 (non-scepter) - Time Reverse can now Heal/Burn Mana * Usopp - Reduced Hissatsu: Rokuren Mamushi Boshi's cooldown from 24 to 18 - Reduced Atlas Suisei's cooldown from a constant 150 to 130/120/110/100/90 * Sanji - Increased Sanji's base ms from 300 to 320 - Party table now doesn't makes the nearby enemies to 'stop' * Portgas D. Ace - Reduced Entei's cooldown from 140/130/120/110/100 to 130/120/110/100/90 * Enel - Reduced Thunder Storm's cooldown from 170 to 160 (non-scepter) * Juraquille Mihawk - Mihawk's Overpower can now break the Tekkai's knockback - Reduced Hawk Strike's cooldown from 45 to 33 - Reduced Wave of Force's cooldown from 60 to 55 - Reduced Black Sword Strike's cooldown from 130 to 120 * Nico Robin - Increased Cien Fleur: Wing's cast range from 1200 to 2000 - Increased Spider Net cooldown from 12 to 14 - Increased Spider Net mana cost from 200 to 265 - Increased Spider Net's duration from 1.8 to 2.5 - Spider Net now dealing bonus damage based on INT - Changed Spider Net's damage type from Magic to Chaos - Balanced Dose Fleur mana cost from 100/125/150/175/200 to a constant 200 - Increased Dose Fleur damage/second from 300 to 450 - Lowered Dose Fleur duration from 2/3/4/5/6 to 2/2.5/3/3.5/4 - Reduced Clutch's cooldown from 3 to 2.5 - Reduced Cuatro Mano's cooldown from 100 to 60 - Reduced Auto Fleur's cooldown from 150 to 130 (non-scepter) - Reduced Auto Fleur's cooldown from 150 to 90 (with scepter) * Nami - Increased Thunderbolt Tempo's duration from 4.5 to 6 - Changed how Mirage Tempo's illusion spawns (doesn't dispel buff effects) to avoid some bugs (thx Shadowraven)
* Added a new command -chance (for Soi Fong's owner only)
############## ## Gameplay ## ##############
* Bounty Hunter Mode now active after Creep-Spawn timer expires * Free gold now given after 15 seconds elapsed * Removed Duel's Portrait * Reduced Creep's variation due to some lag problems * Each player now has 60 seconds (the first creeps spawn) to pick their hero before they given a random hero if game mode doesn't counted -ar. * Removed almost all short-period lags from items and creeps * Enabled the day/night cycle with 200% of the default speed * Removed all building's Minimap Display * Changed name of some abilities * Changed name of some Heroes' Job * Changed Loading Screen's background color to black * Changed the map's protection system (ChainZ LocK Protection) * Cleaned most of scripts' memory leaks * Added a new visual effect for Shunpo * Added a new visual effect for Rikujou Kourou * Added a new visual effect for Hyourinmaru * Added a new Koten Zanshun's projectile * Improved Getsuga Teshou's visual effects slightly * Improved Black Moon Slash's visual effect * Improved Ginrei Kojyaku's visual effect slightly * Improved La Muerte's caster visual effect slightly * Improved Atlas Suisei's Burn Animation slightly * Improved Black Sword Strike's visual effect * Improved Aizen's Model * Improved Ishida's Bow Model * Improved Mihawk's Hat Model * Added a new hero icon for Lucci * Added a new hero icon for Mihawk * Added a new hero icon for Enel * Added an Overhead attachment to Chad Model * Added a hotkey "v" to Evil Ichigo at tavern * Added a new icon for Ginrei Kojyaku
########## ## Bugs ## ##########
* Fixed an error icon on Shuukei Hakuteiken's Buff * Fixed a bug with double creep spawning at the first creep spawn * Fixed a bug with -fh spawning creep before the Creep-Spawn timer expires * Fixed a bug with Event Setup still works on the Game Results * Fixed a bug with OZ area teleporting non-hero units to the center of the area * Fixed a bug with High Slam facing angle * Fixed a bug with Creep Spawn Timer in -nh mode * Fixed a bug with Multikill timer * Fixed a bug with Hollow Transformation's random move when attacking Forgotten One * Fixed a bug with Flash Combo continuosly hit target when the Event occur * Fixed a bug with Hidaruma's targeting a paused unit * Fixed a bug with Bottom-Left and Bottom-Right teleporters doens't work if the creeps on the teleport area were too many (thx Erkham) * Fixed some bugs with Duel * Fixed some bugs with a left-game player * Fixed a visual bug with some abilities * Fixed a few other minor bugs
################### ## Extra Details ## ###################
New Hyourinmaru ------------------------------ Hitsugaya releases the ice dragon Hyourinmaru.
Flash Counter ------------------------------ Yoruichi holds her position, preparing herself for incoming attacks. Dealing pure damage based on her agility to the first attacking hero near her then knockback it. Active for lasts 2 seconds.
Normal: - (5 x base AGI) pure damage - 300 counter range - 600 knockback range - 1.25 seconds stun
Shunkou: - (6 x base AGI) pure damage - 450 counter range - 900 knockback range - 1.8 seconds stun
Manacost 200 Cooldown 20/18/16/14/12
note: damage type is pure
Yamamoto Genryuusai ===================
New Fire Slash -------------- Ol' Yama moves around the battlefield, striking many enemies and dealing (3 x STR) bonus damage along with casting Inferno each strike.
Attacks 3/4/5/6/7 times.
Manacost 300 Cooldown 55
New Ring of Fire ---------------- Creates a realm of fire, dealing 600 damage per second to units within 500 AoE from targeted area each explosion.
Lasts 5/6/7/8/9 seconds.
Manacost 400 Cooldown 95
Nadegiri -------- The Ryuujinjakka first form; Nadegiri (Slicing Caress). Slicing the targeted hero for countless times, dealing damage based on Yamamoto's pure strength.
Level 1 - Deals maximum (2200 + (11x base STR)) damage. Level 2 - Deals maximum (2200 + (22x base STR)) damage. Level 3 - Deals maximum (2200 + (33x base STR)) damage. Level 4 - Deals maximum (2200 + (44x base STR)) damage. Level 5 - Deals maximum (2200 + (55x base STR)) damage.